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crissindahouse said:
dharh said:

I'll only add one last thing about this, cause you know, beating dead horses on the internet and stuff. They, for typical manufacturing reasons, cannot and will never start with unlimited unless the manufacturer is stupid, its super cheap to make and already have angel funding, or they are super 100% confident they can guarantee the manufacturer mass production numbers. They typically have clear set quotes from the people that will be manufacturing their kit for them, if A then B cost, if X then Y cost, etc. It's not just part of kickstarter, its how manufacturing works. You don't do a run of 17544 units. You do a run of 20000 units, and be damned if you can only sell 17544 units.

Anyway.

yeah sure but like i said, i thought if you call something limited on kickstarter it has to be limited to that amount. like if rolex says they have a limit of 100 clocks of this or that model for people who will get it half an year earlier than other ones. they won't increase the number then. if you can say what you want on kickstarter and call something limited to 5 or so and sell 5 million in the end i was wrong and know that now.

and the horse is more than dead now^^

Haha yeah, we don't just beat dead horses here on the internet, we bury them.

If rolex did someone like say they have a limited supply I would actually expect them to adhere to it. But a startup asking for funding, giving out kit and stuff based on ballpark estimates, hopes, and dreams of what they think will be the demand, on kickstarter, is a much more fluid and dynamic thing that we just shouldn't expect that kind of thing, its ruins the whole spirit of what kickstarter is.

Anyway, im super jazzed up now. I don't think ill be able to get my game on OUYA at the march release but hopefully soon after and im eager to see how it goes.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.