Geez, ATLUS can't win for losing. They listened to their audience and provided Dual audio for this game, while still releasing the Japanese and U.S. versions a week apart, and they still catch hell. They knew that their Japanese audience could just buy the U.S. version of the game for $30 less, and from a business perspective, region-locking was the solution that made the most sense.
Region locking sucks and EU has been getting the short end of the stick for quite some time now (Mostly with PS Store offerings), but they've already explained that this will not be a common practice for them.
I'm not getting this game because there are only 13 characters, but it's silly to me to boycott a company (a small one at that) for making an intelligent business move.
I am the Playstation Avenger.
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