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outlawauron said:
He won't be working with designers as the engine most likely isn't completed nor intended for any of the current consoles (most likely including Wii U as well). I don't see how the two things are separate. By creating the engine, you create input tools to create a world, people in it, and their interactions within it. You can't tailor anything to it without a game in place, and your last comment about 'more detail' is pretty unfounded considering we've only had a single tech demo.

You clearly haven't been following the thread of discussion that I was responding to.

The assertion is that Square Enix shouldn't be having him work on what he's currently working on, when they have much bigger problems. Someone argued that, being an engine developer, there's nothing else they would have him doing, to which I pointed out that there are multiple other things that an engine developer could be doing, that would do better to address Square Enix's problems.