By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I don't know exactly what happened to Rare, but if this guy is right, then this would be an example for why I'm beginning to dislike most big publishers. They tend to have quite ambitious goals and will often use their lower selling developers as means of achieving them. I'm not referring to the developers that pump out the big selling games. I mean the devs that pump out modest to low selling games (less than ~3m). Even if the games are profitable, publishers don't feel their big enough and will step in to change things.

Instead of giving them creative freedom, they force developers to implement specific elements or style on particular titles. In some extreme cases, they make them develop games entirely different from what they would have developed otherwise. I would prefer if developers were independent or joined less ambitious, less controlling publishers.