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Aielyn said:
JEMC said:
Honestly?

I think the problem will be developers wanting to do local/spliscreen multiplayer rather than the console being able to do it.

And while the CPU may not be a huge jump from last gen, it still is much better than the ones found in the HD twins. By how much? Until we know the speed it is unknown.

I can't imagine that implementing at least two-player multiplayer on the system, perhaps using the Upad for the second player, would be that much effort for developers. But the point is that it would be capable of it, and therefore a few of the developers may actually choose to do it, rather than trying to create new assets for the Wii U version of the game to take advantage of the system's graphical power directly.

As I said, I think it has more to do with developers not being interested in local multiplayer anymore, except in minigames or other social games. They prefer to focus on the online multiplayer. Sadly.

But I like the idea of local multiplayer making use of the GamePad's screen, and some games like ZombieU and NintendoLand have already shown that it can bring a lot of fun and new things into multiplayer.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.