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MrBubbles said:
i never understood why the controls always had to be so terrible


The controls in everything pre-RE4 had to do with the camera. Since the camera would be fixed in weird angles, they need to make it so when you were moving in one direction and you moved into the view of another camera from a totally different angle, you didn't start walking a different direction. That's why up moves your character forward no matter which direction he/she is facing. It takes a while to get use to, but once you do, it is probably the best control scheme for the camera situation.