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@OP

Personally, I do not pine for the days before Call of Duty's virtual hedgemony over the FPS genre. The derivative nature of the genre has little to do with CoD's popularity or influence, but the general, industry wide trends that hurt innovation. Greatly increased development costs have stifled originality far more than CoD ever could. With the industry in the state that it currently is, it doesn't matter what FPS is on top. If Half-Life was on top today then developers would be playing it safe by copying that. If Halo was on top, the same would occur. If Counter-Strike was still on top then things would essentially be the same.

It is worth noting that despite many derivative FPS games out there, there are still many original experiences to be found. Finally, despite the fact that it has become more prevalent, the FPS genre has always been rife with uncreative, unoriginal clones. The secret has always been to simply avoid them in favor of the real innovators.