SvennoJ said: I hope they go back to pre-rendered cut scenes or do a blend of pre-rendered back ground with your characters placed inside the scenes. One of the reasons I didn't buy FF13-2 was because they switched to in engine cut scenes. Say whatever you want about the final fantasy series, but half of it's appeal is the cutting edge cgi animations as a reward for getting further in the game. You simply can not do the same things in engine, not next gen or the gen beyond. This gen I find myself clicking away most cut scenes because most of the time they're just boring, restricted by the game engine and only showing off all it's flaws while you're closely paying attention to all the missing details. Plus playing a cinematic while loading the next section is much better then empty pauses between cut scenes. I want cut scenes to be a glimpse into the future again, to what games might look like in 10 years time. Stick em on multiple blu-ray discs, uncompromised 1080p60 with lossless 7.1. Show of all the art work instead of the filtered down heavily compressed stuff we usually get. |
If I ever skip a cutscene is either because I've seen it before (so I've been killed and I don't have the mood to see it again), or because it's boring. CGI or in-game doesn't bother me.
With that said, I always liked the spectacular intros that were made during the PS1 and PS2 era. Capcom did some stunning intros back then, but when it comes to cut-scenes during the game, I prefer the engine-rendered ones as they load faster and, once finished and back to the real game, don't leave you with a bad taste in your mouth (great graphics => normal graphics can be disappointing).
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.