By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SleepWaking said:
I agree with weezy here, DMC and GOW aren't even close to NG.

Ninja Gaiden's combat might be deeper... or it might just be that they couldn't make it deeper so they just cranked up the difficulty and removed save points to make it harder, that way people could claim that you have to be hardcore to get through it.  Don't get me wrong now, I love the game, and I've made it just about all the way through Sigma, but God of War is better(I'll leave DMC out because I find it incredibly boring).  Ninja Gaiden has atrocious story telling, a crap ass story, and pathetic character design.

On top of this, there was a lot of what seemed to be hassle just for the hassle's sake.  If I recall correctly, there were multiple times where, if you died beating a boss, you got sent back a couple minutes, except it wasn't a difficult couple of minutes.  It was a couple of minutes spent running down corridors and fighting some of the easiest enemies in the game.  The boss may have been challenging, but the 2 minutes in between death and being back at the boss was usually not challenging, it was merely tedious.

The line between tedium and fun difficulty is a thin one, and Ninja Gaiden crossed that line more than once.