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crissindahouse said:

if a developer makes such a game, he has in his head "how can i make this character or level or modus to get people paying for it".

if a developer makes a game for 60 bucks, he thinks "how can i make the whole game a good game", but he doesn't have to think about how he can get people to pay for something in the game.

That was the best comment in the entire thread.