By using this site, you agree to our Privacy Policy and our Terms of Use. Close

motion controls have succesfully improved many genres, casual and hardcore...also Stage says mcontrols have simplified the experience in order to atract non gamers...how can you apply that in genres like FPS, and sports games? its not easier to press a button than making a full swing, lets say, on a tennis game?

they made the experience closer to what would the real experience, and thats an achievemnt, of course, its far from perfection...