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TruckOSaurus said:
Themes can be generic like WoW's fantasy setting or my Alien Invasion game. You get a theme to work with and write flavor for and you avoid the horrible flavor analysis.

Don't encourage them... the wipeout game was initially round 36, but got delayed due to suikoden awesomeness... then in round 39, I decided once again against it... now I am going to make it... because... I want to fit +8 players into 8 player flavour :D

also... then I would make a gravitiy rush game... and I want to keep that for later and/or open for others...