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SWORDF1SH said:
IIIIITHE1IIIII said:

"There’s a responsibility on the gamers side of things to buy new IPs and experimental games to push the industry to produce more of them-"

No there isn't. People are not responsible for the developers' mistakes, that would be ridiculous. For instance, you can't blame people who didn't buy the latest smartphone for its failure.


Not the same thing. Most gamers want new experience and games that try something different but most of the time they fail because we don't buy them. But ultimately it's the developers that need to make the game appealing.

The smartphone analogy doesnt make sense because were talking about the need for new and different games to do well. We want it to happen but developers need to add common sense when making them and we need to buy them.

 

I think my analogy makes sense. You can't blame gamers for not making new IPs successful, but the gamers can blame the developers for not making new interesting IPs.

The smartphone that I mentioned would be like a new IP. People didn't buy it because it wasn't interesting enough, and as a result the developers should try harder next time. Not blame the people who didn't find it interesting enough to justify a purchase.