| watsuke said: I think materia is still the greatest idea they had, so many kinds and so many more combinations. Needing to raise chocobos to get to certain areas and islands for rare materia was fun too. The grid style was fun in X, but it got annoying fast when they didn't change it up in XII or XIII. XIII was the same just more fancy. They also destroyed the fast paced battle system with XIII, the menu loads way to slow forcing me to use auto-battle. Unless they can find their creativity, I.e. release FFVsXIII, they may as well remake VII. At this rate the series is dead anyways. |
My only real complaint with the Materia system is that it made all the characters essentially the same. VI had the same problem with the Esper system. I personally liked the games a lot better when things were sub-divided into jobs and honestly I liked the games even more when job switching was a possiblity. But that is only from the gameplay standpoint. VI and VII were more story focused anyways.
-- Nothing is nicer than seeing your PS3 on an HDTV through an HDMI cable for the first time.







