"I don't really understand the marketing for this game. A prologue to a game? An extended demo?
I don't know why they're releasing it like this.
Will the prologue content be available on the whole release?
I'm not a fan of the GT games, so haven't being paying attention to this, but from a marketing point of view, surely this lack of clarity is a bad thing."
This has been how GT has been done in the past, its just that this is the first time the Prolouge to the game is getting released in America.
Its not like Prolouge will be inside the actual game + a bunch of other stuff that Prolougue buyers didn't get to see. Yes, the same cars that are in Prolouge will be in the actual game, same with the tracks, but the races, time trails, and missions will all be different, so by just buying GT5, you will not be getting to experience the same content as buyers of both, however it will be similar.
I feel like the main reasoning behind releasing GT5:P is the fact that Polyphony Digital has a real hard time getting these games to market in a reasonable time. Delays are very prevlent in the GT series. I think they feel like if they release GT5:P there will be less complaining and po'd people when GT5 gets delayed a few times. PD is satisfying people who want to experience the next GT5 in a reasonable amount of time and you can't really fault a company for meeting consumers demands
I agree with you that GT5:P lacks clarity in what it is. A lot of people are confused as to if this is a demo, an actual game, a preview of a game, i'm really not sure how to describe it myself, and I expect to see a ton of people go to the store and go, "OMGZ! I didnt knows GT5 is out!" and buy it then come on the internt and go, "Forza 2 was a lot better than GT5, GT5 only has like 40 cars and 10 tracks, wtf sony!?"







