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Khuutra said:
Dodece said:
Everyone is making the same mistake in their thinking that Sony is making. Which is why Sony doesn't have the game it really needs in the pipeline. The platform needs to differentiate, and it needs to really exploit its advantages. That means Sony should be looking towards non linear expansive gaming experiences. If you are to spend four hundred or so dollars on the Vita, Card, and a game. That games need to have serious staying power, and they need to be of a quality that cannot be found anywhere outside of consoles.

I suppose what I am saying is the game the Vita needs are titles in the Elder Scrolls series, Fallout series, or Mass Effect series. Those are experiences your not finding on other portable devices, and their shear size, and quantity of content give them a severely long play life. Anything large open world would be very attractive in the market. I really think that is where Sony should be placing serious emphasis. Get the games on the platform that others are not able to match when it comes to scope.

Sounds like a good strategy for a console game killer app.

Sounds like a terrible strategy for a portable game killer app.

The Vita needs portable-specific games that appeal to huge segments of the market, not experiences which are demonstrably better in every way that counts on consoles. Positioning the Vita as a console stand-in will only lead to ruin.

The problem is that everyone does exactly what you suggest. You have Nintendo, Laptops, Smart Phones, and Tablets all offering the same experience. What we have now is a glutted market that also happens to be a buyers market. Since everyone is giving about the same experience the one with the better priceing, or the one that serves as multiple devices will have the decided advantage. Unless the Vita can distinguish itself by pushing some envelope the others are not able to do, or cannot do effectively.

The way I see things is Sony can have a particular game, but the competition can sometimes have three or four answers to that game. What Sony needs are games the competition cannot answer, and have a long enough play life to offset the costs. What Sony needs is games that equal out to three or four games on any of the other platforms. I am not saying they dump the candy, but they need to offer up more of a main course.

For the price Sony is charging the Vita does need to be more like a console then your typical portable. If someone on the go is going to fork out that kind of hard cash. They are going to expect a premiere experience to be available. One typical game is not going to offset the price differential. Unless that game is so huge in its approach that it can offer up a solid hundred hours. Hell Sony needs games that big to offset the library size differential.