By using this site, you agree to our Privacy Policy and our Terms of Use. Close
killerzX said:
Andrespetmonkey said:

o_o Okay, but you didn't hear it from me. I'm saying it now because I have evidence to back it up.

 

"UC = ND engine 1.0

UC2 = ND engine 2.0

UC3 = ND engine 3.1

TLOU = ND engine 3.1 (or 3.2, either way the difference is incredibly small)

See how it isn't a progression as the others were? Looks like we're hitting a wall to me."

Why don't you actually reply to my arguments? Like this one. You keep dodging them.

 

source?

The wikipedia pages of the games, and they have sources there. As for TLOU, ND described the changes, and they are tiny, the only visual change is the lighting, and it's hardly an improvement, just a change in style: The newer build sees Naughty Dog “pushing a lot more environments”. Uncharted‘s lighting engine, meanwhile, has advanced in The Last of Us with the developers taking an ambient approach—this is due to the title’s environments featuring a complete lack of electricity.