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Adinnieken said:
Fumanchu said:

Cheers for clearing that up. 

By the way, does anyone know what video content MS offers that uses the H.264 codec - at first I thought it must have been their Zune video streaming but apparently that uses 'smooth streaming'(?).  Surely this isn't in-game cut-scenes or free movie/game trailers?

The Motion Picture Group adopted H.264 as the encoding method for all HD content.  So, any HD movies that you view via Xbox LIVE will be encoded with H.264 for the video.  Any video delivered over HTML5 will also be encoded with H.264.

Most current applications on the Xbox 360 are developed using Microsoft Silverlight.  Silverlight is capable of streaming both WMV V1 (a competitor of H.264) and H.264 encoded content.

For a company that in the past had been very much into their own proprietary technology, Microsoft has been very gung-ho about adopting H.264 in its products up until this legal battle. 

Awesome a man with answers!

Presumably MS sided with H.264 before Google decided to buy Motorola to leverage themselves against forthcoming litigation against MS infringements.

Is this the first time G/M have chased anyone for compensation for using this? They must be licking their lips thinking that if this passes they can chase Sony, Nintendo, Apple, Samsung etc. and then all the streaming services I assume would be liable as well e.g. Netflix.