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Lafiel said:

not sure about that last sentence - yes, they have spent a lot of time on the game, but Team Ico itself is a small group and I'm not sure how many people actually worked on the title (and workstations, salary and outsourced work/licensed work afaik are the main expenses of a video game production)

ofcourse now that Sony Santa Monica is in with it it should be a lot more people and a lot more expensive if they take a long time


I think they have about 50 people, let's say the average salary is £30,000 a year. That's around £10,000,000 ($15m) just to pay Team ICO for 6-7 years. Add to that everything else that comes with game development + some Santa Monica guys + marketing if it finally does come out... I don't really know what the total cost would be but I would guess it to be £25m-ish minimum ($40m), probably quite a bit more. For a game that'll struggle to push 1m unit...

:S

It's not looking good financially. All Sony can really do is make up as much as they can. 

That's fucking terrible, Team ICO should either get itself together or get shut down. Just look at it from a business perspective; in the 6 years they've been working on a game that'll barely do 1m units, ND has created 3 games, shipping 15m units collectively, and they have one more that'll almost definitely release before TLG comes out. That's just one example, similar things can be said for just about any other Sony 1st Party studio.