| thranx said: I had to give it a 1. The lag for the single player kills it for me. When fighting with more 3 enemies on screen the game slows down and the fights become about luck instead of good timing with my skills and potions. Its a joke because of that. I thought it was my comp at first but I meet the recommended specs. It even happens when I open chests. Not sure if its the online requirement that is doing it or just unoptimized code. |
This has happened often since the last two Hotfixes (1.0.2b and 1.0.2c). I think their netcode has been messed too much. It really blows when you're playing inferno with 60 ms latency and suddendly everything on screen stops and after a few seconds and a massive rubber band, you're dead.
Not to mention that it seems some NVIDIA graphical cards are having a load of issues since the latest hotfix.
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"







