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Conegamer said:
Kenology said:
Conegamer said:

It does, but it also reforms come the core...

Meh. You still like it, no?

Absolutely.  I play games for the gameplay, a nice story is a bonus.  And Xenoblade's is definitely good for the most part, I just didn't like the turn it took late in the game.  But it's an awesome, awesome, awesome game.  Hell, I'm still playing it!  116 hours in just finishing up sidequests and rebuilding Colony 6 before I go on and end it.  I clearly don't want it to end because it's so good and I don't have anything else to play... :(

Guess I have The Last Story to look foward too.

Have you finished any of the Monado quests so far, or got any of the 5th skill trees? They're quite good!

So far, I only got 5 skill trees for Shulk, Reyn, Dunban, and Melia.  Poor Ricki still only has 3.  :(  Might just have to just break out that google docs spreadsheet, even though I like to find these types of things on my own.  But it can be impossible in this game.  In the next one, they should have a way of letting you know that quests are readily available to accept and give you a more comprehensive way of finding named NPCs during specific times of the day.  Using the affinity map to get time ranges and trying to remember where certain characters are can be a headache.

I'm working on the Monado quests now and just have to upgrade Colony 6 special to lvl. 5 and that'll be done.  Also, I'm missing some Collectapedia items (one in Eryth Sea, one in Frontier Village, and all of them in 'Other').  Hmmm.