Mr Khan said:
The further problem relates merely to the idea that any game has to be violent or gritty to be a prestige game, and that if it's at all colorful or non-m-rated, then the game is somehow being diminished, in the eyes of both developers and hobbyist gamers, which drastically limits the range that "quality" games are allowed to pander to. |
No one is saying to abolish violent games completely...but when nearly every publisher besides Nintendo promotes hyper-twitch action shooters and murder simulations as the only IPs worthy of AAA DEVELOPMENT, then it becomes a problem. In that case, murder is the top priority and a lot of time is dedicated on creating new and 'cool' ways to do it. In 2012, the traditional gamer no longer even considers a less vicious title a videogame...unless it is a sports game.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."







