I miss when ND made fun games, not only this "deep cinematic/emotion/relationship" experiences.
First, it´s not a problem a game been scripted, but after Uncharted 2 and 3, I´m tired of doing exactly the same thing at the exactly same time and at the exacly same point. So, I wonder: how many approuches a player would have in that small environment with so few characters?
I have 3 playthrought U2 and only one for U3 then jumped into multiplay (and it´s not even a great mp).
Hope Halo 4 campain is still a sandbox.







