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UnitSmiley said:
radishhead said:
Soleron said:
Millenium said:
Don't like em? Don't buy em. Don't try to take away from other people's enjoyment!

The problem is that it's turning entire audiences off of games. There are too few companies making mass-appeal games, so gaming is stuck with the violence stigma.

Companies need to be more adventurous than another hack and slash or shooting game with graphic detail. It's actually easy and uncreative to do make one of those.

I agree with this- no matter how many Wii Fits and NSMB games there are, so long as there is an overload of violent games, gaming will never truly be accepted by the mainstream

I'd say that's more of a problem with society in general. Literature is filled with mature themes and murder ect. Many movies have violence in them. Music has some obscene lyrics. But society accepts all of those mediums. Video games shouldn't be any different. Just because people refuse to look at them with the same eyes they look at music,books, or movies with doesn't mean video games should be blamed.

I think the nature of video games means that it's more likely to be used by children, and the idea that those children can access violence very easily makes a lot of people uncomfortable



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