badgenome said:
Not really. Levine chose Objectivism because he created the idea of Rapture first and then had to think of a reason that a bunch of people would decide to live underwater. The whole "going Galt" thing seemed to fit perfectly. The only real criticism he seemed to have of Ayn Rand wasn't about her ideas so much as her personal intensity and seemingly complete and utter lack of self doubt, which is how Andrew Ryan came about. But he has said that he's sympathetic to her philosophy. Levine said he actually wrote the story of BioShock as a fan of Ayn Rand's precepts. "I'm probably way more similar to her in my terms of how I think about religion and politics than any other philosophers," he said. Bioshock 2 wasn't really a critique of anything, so far as I could tell. It was just a(n incredibly fun and well made) cash-in that Levine had nothing to do with. Infinite seems to be more politically complicated on its face, with a sort of Tea Party-esque traditionalist faction and a populist Occupy Wall Street type faction, but it still seems to be less about particular ideologies and more about what happens when people become political fanatics. |
Bioshock seems to be going through different ideological systems, and then takes them to an extreme and throws them into a dystopia. The build the world on this ideological belief or that one, which is more of what I was trying to say. I believe the doing this leads to the game serving as a critique of that ideology.
Anyhow, where I got what I said was from another interview, with very likely someone else who got involved with the game. Anyhow, maybe "commentary on" would be a better way of saying it than "critique".







