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happydolphin said:

Also, you mention smartglass as a reason why people would not buy a WiiU, but I really do not see it, honestly. It could maybe skim off a minor fraction of marketshare, but if even kinect could not make such great headways into the casual market, I fail to see how smartglass is a stronger contender to be completely honest.

Even then, at this point, we're veering off discussion topic because I think the actual topic of Smartglass versus WiiU padlet truly has been covered, mostly in favor of WiiU, and mostly in favor of a change in thread title.

I'd love to discuss this topic, but we would really be going off-topic honestly.

Unless there is some breakthrough title that reaches out to the non Nintendo and Core audience than truly shows an experience that only can be done with a pad that also easily uses the buttons and control sticks. As someone else said there isnt much difference between taking your hand off the control sticks to have to use the touch screen then to take hand off controller to use tablet. Not to mention multi-touch tablets can use soft buttons for many of the functions that the Wii U pad requires a button along with the touch screen. 

Now with games that uses the Wii U tablet for an extra player to do extra things or simply just use the Will U tablet without buttons and sticks or the Wii U is optional to use then dont see any advantage at all for Wii U.  So that leaves the one advantage the Wii U tablet has is the type of game that must be played with the Wii U touch screen and the more traditional buttons and sticks (Remember when Nintendo preached simpler control methods) as the only game type that the Wii U touch screen has an advantage.

At E3 what games were of that type?  I recall Zombie U and maybe Batman:AC which is a game from 2011 with grafted on additional tasks.



Its libraries that sell systems not a single game.