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RE1 (REmake): Pretty, but not really scary. I'd rate it, "okay."

RE2: Meh. Again, not really scary, and the graphics have aged terribly. The two scenarios are also horribly redundant; they could have at least included different puzzles or something.

RE3: My favorite of the "classic-style" REs. The more linear progression, the addition of twitch-dodging, and the item creation were a great benefit to the series. That, and the feeling of Nemesis stalking you everywhere you go makes this one actually scary despite the poor graphics.

Code Veronica: A step backward from RE3, sadly. They kept the more linear progression, but removed everything else that made RE3 so great. Still, I had a decent amount of fun with it because of the lack of backtracking.

RE0: Basically RE2 with a "buddy system" gimmick. Pretty, but redundant if you've played the other games in the series. Also, far too difficult.

RE4: Just plain awesome. I don't think it needs any further elaboration.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom