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Hmm... Puzzling over whether the bait-and-switch with Fiora amounts to bad storytelling, or good storytelling. I suppose the fact that i have to think about it says something for it, though... Otherwise i'm optimistic that i have something good ahead, the chain attacks seem to make for some exciting combat, and i do like how lenient the game is on the matter of dying

As seems to be all-too-common in RPGs, is there anything i should be doing early in the game that will, in hindsight, make the later game much much easier?



Monster Hunter: pissing me off since 2010.