Jay520 on 11 June 2012
Khuutra said:
It's a big factor, and shows that Uncharted's brand isn't enough to move new hardware. I can go into more, but it would take much more effort than pointing at UGA and grunting. |
Okay, that's a weak reason.
1.) The Uncharted IP, like most console IPs, is meant for consoles. People aren't going to buy a portable FOR Uncharted when there is a superior version on the PS3. A big game on home consoles wouldn't necessarily be a big game on portables. I'd go out on a limb and say that even CoD will see 'low' sales. Same for Gran Turismo. People just aren't going to buy it when there's a better alternative. Really, this has been discussed a lot already. Portables don't do well with console-suited games, nor do console-suited games do well on portables.
2.) Golden Abyss simply isn't as good as Naughty Dog's games. It's metascore is 80. That's almost a C-level game. A franchise can have system-selling power, but that doesn't mean that the lower-quality titles will move consoles.
3.) The Vita simply isn't attractive. The console is currently over-priced (from a consumers perspective) AND it has little to no known games AND Sony's marketing for it has been terrible. Uncharted is the only moderately large IP on the Vita. Aside from maybe 2D Mario, no IP is so big that it can do well on an expensive consoles with a lack of games & marketing. The console has to at least have a few other incentives in games and/or price. I said Uncharted was a system-seller, not a miracle-maker.
And even with these three things considered, Uncharted: GA is still the best selling Vita game by a wide margin, with a 25% attach rate, not including digital purchases. Who's to say it's not a large factor for a large majority of Vita owners?







