By using this site, you agree to our Privacy Policy and our Terms of Use. Close
thismeintiel said:
chapset said:
Chrizum said:


What did you say, Gilgamesh?

Holy fuck look at them banners and that airship, next gen here we come

Lol.  What's really interesting is looking at the buildings in the background.  On the PS3 version you can see more detail than in the Wii U version.  In fact, they completely removed the fencing on the building directly to the left of the tower.  And several buildings to the right are lacking details, like fencing and antennas.  Also, I guess next gen means no depth of field blur?  Boo!

Edit: A good example is to look at the small tower to the right.  On the Wii U it looks just like a blob of color, with no real detail.  In the PS3 version, you can still see details, like the fencing on it, as well as a staircase that spirals up the outside of it.  Also, the lights on top of the buildings next to this tower just look like blobs of purple, where on the PS3 version they are clearly defined.  It seems the only thing the Wii U stands out on is the AA.

If we note the purple blobs, those are entirely absent from the PS3 picture, which has more headlight groupings placed here and there.

The differences amount to more than the graphics in these scenes. And i should say the depth of field has been blurred differently in the two images, for in the Wii U you note the explosion is much more cleanly detailed, but the fire escape on the building on the right seems fuzzy, so it's not a lack of depth but something different being in focus.



Monster Hunter: pissing me off since 2010.