thetonestarr said:
Thanks, I have a Radeon HD6870 and I'm very familiar with what it can do. No, it's not the absolute top of the line, but it's not far off, and it IS quite a bit more "powerful" than what's in the 360. But the visuals as of yet released that are capable on it are NOT anywhere near "a generation+" the way you describe it. This is a widely known and documented fact, and one that has also been mentioned a variety of times in similar fashion in other threads recently.
Yes, they're decently better, but not so much so that developers will be all that motivated to worry about it, and not so much so that gamers will be that concerned, either. The biggest difference from here on out isn't how many polygons or teraflops or how detailed the textures are, but how many models are possible and how many textures it can push. Those each are affected the most by the things that the WiiU has upgraded the most. |
Again imo the difference is the same as that between MGS4 and MGS3. Remember MGS3 looked great and kinda still does, even on PS2. Also two things:
1.) I think your definition of "Top of the Line" is far different than mine. I have a 6950 2GB Overclocked and it definately is NOT top of the line. Also it is ~30-40% stronger than yours based on benchmarks.
Top of the line means TOP. OF. THE. LINE. That would be 3x 580's or 6970's in SLI or Hell 4x GTX 680's (Though 4 680's is insane).
2.) What games are you playing? I can play Metro: 2033 and Crysis 2 on Ultra in 1080p at 30+ FPS and idk what you have seen, but I easily think they look a generation ahead of Crysis 2 on the 360 and even Uncharted 3 on PS3 . At 1080p AA isn't an issue and there is detail you can't even see in 720p.
Go find someone with a 1600p monitor running BF3 at 60 FPS because that IS top of the line, and it looks 1-2 generations ahead of BF3 on PS3 while having more than double the players.







