Captain_Tom said:
Do you have any idea how big of a difference that is? Metro:2033 on Ultra in 1080p at 60 FPS looks easily a generation+ ahead of even Gears3! I would say the difference is close to the one between MGS3 on PS2 and MGS4 on PS3. Look I used to hate PC gaming and stuck to my PS3. I still love my PS3, but coming from just building a gaming PC, I can say the difference is huge. Mine is not even top of the line! I hate PC elitests, but nothing annoys me more than someone that clearly doesn't know what they are talking about! Case and point: Top of the line PC in 2012 = PS5. |
Thanks, I have a Radeon HD6870 and I'm very familiar with what it can do. No, it's not the absolute top of the line, but it's not far off, and it IS quite a bit more "powerful" than what's in the 360. But the visuals as of yet released that are capable on it are NOT anywhere near "a generation+" the way you describe it. This is a widely known and documented fact, and one that has also been mentioned a variety of times in similar fashion in other threads recently.
Yes, they're decently better, but not so much so that developers will be all that motivated to worry about it, and not so much so that gamers will be that concerned, either. The biggest difference from here on out isn't how many polygons or teraflops or how detailed the textures are, but how many models are possible and how many textures it can push. Those each are affected the most by the things that the WiiU has upgraded the most.
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