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trasharmdsister12 said:
yo_john117 said:
trasharmdsister12 said:

- Lower Shields: From the multiplayer footage I've seen it looks like they've sped up the gameplay through the reduction of damage  a player can take. It's still not at extremely low levels such that it's "first seen, first killed" but the longer and more tactical battles is something I've always felt set Halo apart from the majority of recent shooters and a lot of encounters look to be incredibly shortened.

To me it looked like the shields are like Halo 3. In Halo 3 all it took was 4 shots from the BR to kill you and Halo 4 looks to be about the same. Plus the people we saw playing Halo 4 MP in those vids above sucked so bad and just ran in the middle of all the combat where usually there'd be more than one person firing at them.

It used to be 3 headshots with a BR to kill someone in Halo 3, no?  (2 for shield and 1 for health)  In the vids I've seen it looks like 3-4 body shots with the new rifle to kill someone. Body shots are easier than headshots so the average kill/death looks to be sped up to me.

I just remembered something else to add to the positives list. The speed of movement (without sprint) looks upped as well and closer to Halo 2 levels. I found Halo 3 a little on the slow side after all the Halo 2 I played.

Nope it was 4 shots total. The first 3 shots you could hit right in their body and the 4th shot in their head finished them (of course you could always shoot all 4 shots in their head as well).

Movement speed definitely is a plus...hopefully they'll bring back leading on like in Halo 3.