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Soleron said:
Shared memory between the CPU and GPU sounds like it would handicap the GPU considerably.


I don't see how. Its not like a PC. When a game is being created on a console it has a certain amount of memory to use. The dev then uses it as needed without worrying that some other background item will steal it. A PC game has separate memory and lot more due to the many constant functions its always doing along with generating high end visuals.