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Michael-5 said:

You included Wonderbook as a reason why Sony had the best conference?

I certainly considered Wonderbook the most interesting part of all three conferences. A highly complex system to build with the prospect of new gaming ideas. It is not my/our problem that you are not clever enough to see what ideas are behind this system and just how complex the system might be to program it and what it could offer in the future.

Nintendo was an absolute trainwreck from the first to the last second. Nintendo was completely unable to tell the audience what the Wii U is, what it offers, or who it is made for. I'm sure if they had handed out a questionaire at the end of the show, asking the people "What is asymmetric gaming" they would not have received a single answer. The use of the controler (and the whole conference was about that gadget) was mostly confusing/complicating at best, or complete nonsense (the singing games, the workout games, the dancing games) at worst.

MS was basically blood and more blood on more blood  and some glass softwarethingie where the presenter almost lost it when he realized how his beloved glassy thing completely nullified the idea of his equally beloved Kinect by requiring a cursor.