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lilbroex said:
dahuman said:
ethomaz said:
pezus said:
ethomaz said:

Just me thinks that low???

"supports 720p 4x MSAA or 1080p rendering in a single pass"

More than 4x MSAA is really not needed. Should focus on something else instead. It's just a power hog above that.

For next gen?  You see PC gamers runing games in 720p 4xMSAA??? I think at least 1080p 2xMSAA.


FXAA and MLAA produce better results over 1080p these days, kinda sucks otherwise at 720p or lower, just how it is.


Could have fooled me. I keep my PC screen at sub HD resolutions and the game I play look better than anything I've see my PS3 or 360 as most of them are ehanced ports from the PS3 and 360....

since FXAA and MLAA are more of a screen filter, it gets more and more blurry at lower res, I've tested it quiet extensively, as they updated those filters, the quality and speed has so far greatly improved, but try that shit at like 8x6 for example, blurry mess lol. I really think that's the way to go in the future though, it has the potential to use much less resource and produce greater results at high res, I love it.