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Judging by the dev kit specs leaked, the Wii U should be able to handle current gen ports with ease mainly thanks to the ram and edram. I'm curious as to why they went with the 360 type tri-core CPU set up when quad core have been around for a number of years. Must be a cost thing.

I suspect Nintendo is satisfied with simply having similar yet superior graphics to current gen consoles. So wheras ACIII may feature slowdown and tearing on PS360, the Wii U version should be able to run at a rock solid 30fps and fully v-synced plus nicer textures due to more ram.