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They certainly didn't create the impression that they're trying something different with Wii U, however their positioning in the market could make the difference in picking up that third party support, with the Nintendo first party edge picking up the slack in other matters. Larger matters of strategy should keep them safe, and it's clear that they're not focusing on "games the developers want to make," and so may be avoiding the problems that tripped up the early 3DS



Monster Hunter: pissing me off since 2010.