vlad321 said:
I am not looking at the flaws that will be fixed with time. I am looking at the more core gameplay. There was a certain satisfactoin in mowing through 3 screens' worth of enemies, even if you only found junk, over killing half a screen, spend the next 2 mins killing something with a colored name, find a bunch of "useful" things which turned out not to be good to beign with. The pacing is the problem with this game. |
Hmmm, I really didn't have that feeling early on in Diablo 2. Remember that it was not until patch 1.05 that they upped item quantity a lot (mostly affixes), so most of your time was really just filled with mowing down mobs for nothing (which was goddamn awful on Act IV if you were a melee class....Doom Knight *shudders*). And let's not forget that D2 LOD more than doubled the item quantities as well, given that there was no Elite tier inventory, charms and whatnot.
I don't have many problems with the pacing of D3 up until Inferno. While it's much easier than D2 (well, at least if you didn't play D2 online, in which case, it was also easy as D3), I still find a lot of satisfaction going up agaisnt a group of mobs to see what lot they drop.
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