Barozi said:
Jay520 said:
Barozi said: Seriously Uncharted is in no way the mother of any kind of game mechanic. It's almost a direct Tomb Raider clone with a little more focus on TPS than on solving puzzles and exploring the environment. Cinematic TPS have been done before too. Cover system TPS has been done before too. And obviously Tomb Raider is VERY close to Indiana Jones. But they failed to improve the mechanics after the fourth game or so, so it was only a matter of time that a similar game would use all these ideas and bring them to current gen standards. It's just that Uncharted was one of the earlier TPS to adapt the modern mechanics (still behind Gears and Ghost Recon though forexample). |
I don't think most are saying that Uncharted spawned this style, just that it heavily influenced it. Much like Gears of War undoubtly made cover systems standard in third-person shooters, even though Gears wasn't the first third-person shooter with a cover system.
This gen, a lot of franchises are becoming more actiony, cinematic & scripted. This probably would have happened even without the influence of Uncharted, but you can NOT deny that the massive critical success of Uncharted has greatly encouraged many other developers to follow suite.
*awaits Slimebeast's post* |
Exactly Gears of War didn't invent the cover system, but it was one of the very, very few games at that time that used it. The cinematic trend started well before Uncharted. Remember the Killzone 2 trailer at E3 for example ? I'd say most developers ignored whatever the first Uncharted brought to the table (mostly due to sales and below 90 critic scores) and Uncharted 2 was already one of many highly cinematic oriented games when it came out. Just a normal evolution of Action-Adventure and/or TPS games that obviously got boosted even further after continuing success of Gears 2, GTA IV and Uncharted 2. |
The OPs point is likely that the massive praise of Uncharted's style influenced developers to follow this style more rapidly & dramitically than without it.