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man-bear-pig said:
Wow, I didn't know Halo: CEA sales were that low. I thought it would have 5 million lifetime sales at one point


The fact that it's basically just a texture pack probably brought sales down a lot.

I know I almost didn't buy it beause of that. And later when I found out that 2+ player co-op was not supported I almost regretted buying it. (The skulls made it worth the money though. Limiting the bullet supplies by nearly 75%, plus things like no radar made it much more challenging.)