By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Here is the figures given by the french association of video gaming (www.afjv.fr) in a 2006 study for console game :

Publisher/studio : 25%
Marketing : 11%
Royalties : 15%
Trade Marketing/shipping/translation & co : 16-18%
----
a- Wholesalers : 9% + retailers : 24% (including back margin, not just shop margin).
b- Big retailers (Toys'r US, Wallmart...) : 31%


Of course, this do not apply to huge games with crazy ad campaigns, but rather to your average game.