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I don't agree with this. Going from 512mb ram to anywhere between 2- 4gb will provide a dramatic increase in texture quality and resolution. The extra raw power and in hardware features will also contribute to the overall look and effects displayed on screen.

The base level will be on par with the pc equivalent of today's Crysis and GTA 4 mods. It's being done now. What is being achieved now on pc usually becomes the standard of new consoles.

We will also get the benefit of better looking larger maps, and if engines like UE4 prove to be true and can reduce development time for mundane tasks, it will hopefully allow more time spent on game play and design.

It's evident since the release of Crysis 1 on pc, that developers haven't been pushing the boundaries of game design. They have been sticking to a standard baseline to cover 3 platforms. Next gen resets that baseline.

Games like Skyrim will be designed from the ground up with higher textures in mind, with more characters and more detailed objects on screen.

It will be a substantial improvement, just not anywhere near the silly comparisons to Avatar quality that has been thrown around.