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Two games that would be awesome on Wii U, but most people probably didn't even think about:

1. Endless Ocean 3.

Picture it. HD graphics and boosted graphical power allow them to take the incredible visuals of EO2, and kick them up a few notches. Touchscreen enables the player to physically interact with creatures by touching, rather than the relatively crude point-and-click. Moveable second screen, in addition to being a first-person viewport, also serves as a camera, allowing the player to get the feel of actually taking photographs.

Microphone becomes highly useful when exploring an ocean online with other people. Players would be able to put the HUD on either one of the screens, thereby allowing the other screen to be completely unsullied. Indeed, if the Nintendo Network is robust enough, there could even be online "maps" available that you can access and explore, as ongoing content addition. I'd also like to see the ability to explore more fully-featured islands, and thus expand the game beyond just ocean and beach life.

There could also be the ability to download a large aquarium (that you can swim in) to your 3DS, and then view it in 3D with various life that you put there.


2. The Grinder

You remember that High Voltage Software game that was meant to come out late last year? Where'd it go? I have a theory - the Wii version was an FPS title, while the 360/PS3 version was a top-down experience... what if they moved both types to the Wii U? With an improved version of the Quantum3 engine specifically tailored to the Wii U, it would be quite a title, potentially even including both gameplay styles within the story. The FPS would play out on the TV screen with Wiimotes, and you could have four players in that mode. Simultaneously, another player (or two, even) could be playing the top-down experience on the Upad (my name for the new controller), with all six players playing simultaneously on the same map.

Even when only playing the FPS mode, the top-down view would be convenient to see what's going on, while you could play either mode purely through the Upad (with wiimote for FPS) if the TV is in use. You could even play six-player FPS mode, with those using the Upad playing in dual analog style, with accelerometer functionality being useful for quicker aiming if the player desires. It would also be possible to play the top-down style with wiimotes. So you'd have an incredible range of play styles available. And I haven't even mentioned possible modes where the Upad player controls the vampires, etc, in a more RTS-type style.

And then there's potential online functionality to add in, which can play in so many different ways, including the option to use the Upad for video chat and strategy discussion during play, both for co-op and for team deathmatch (and regular deathmatch, but strategy discussion wouldn't make sense, there). You could also have an item that you can use that places a remote camera that you can view using the Upad (but would also be able to be shot or otherwise destroyed by foes).

There's just so much you could do with it, in my opinion, and it would be great if it were announced for the Wii U at E3.