A_C_E said:
I think he means price drops for their consoles. Nintendo, MS & Sony all drop their prices to remain competitive and boost sales whereas Apple's policy is a bit different. Apple tends to come out with a slightly newer product to succeed the last every year or two, but the price stays the same. |
This. My fault, I should have written ITS, referrred to pricing, not THEIR, as I didn't want to refer to consoles.
About the strategy you suggest: with full BC it could work, but pricing would limit its audience anyway. Not that Apple would mind, as long as it be wide enough to attract enough devs to thrive, as profiting on HW too, like Ninty, even GameCube sales numbers could be enough.
Edit: so the only obstacle remaining could be gamers' image, Apple could wait before making a console until it will be cool enough for their brand, unless they feel they can try a marketing campaign to actually be the ones that make gaming become cool.







