About Splinter Cell Conviction:
I haven't played the first ones more than a couple of hours, because they were too difficult to me. I'm not a patient gamer and I don't really like trial & error situations.
Splinter Cell Conviction though appeals to a much broader audience than its predecessors. It's still a stealth game, but it felt a lot easier than before, because you have so many tools or "senses" to make you feel superior to your enemies. It's also still a bit trial & error but a mistake doesn't mean you're dead, you can still hide or try to kill the enemies like in a normal TPS.
It still felt like every room is like a puzzle where you have to figure out which is the right way to proceed in order to survive, but much more forgiving and less frustrating than before.








