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Jay520 said:
"Didn't seem like that to me, he said "Not Naughty Dog (Linear as hell games..." as if linearity alone is a valid criticism. That's like someone saying "I don't like Bethesda games, they're open as hell." See what I mean?"

Nah, not really. A person can dislike open games & that would be understandable.

"Even when only considering the single-player (which you shouldn't do if talking objectively), Uncharted's 8-12 hour campaign is above standard for a linear game. "

Above the standard? Sure. Does it help support Naughty Dog as being a top game developer? (Which is the topic of the thread). Not to some people.


EXACTLY.

Critizing something for being linear is the most ignorant thing you can do. 

BTW, I prefer an 8-12 hour linear game with a great story, than a 300hour game with random conversations with random NPCs that tell you the lore of the game.