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Jay520 said:
It seems to me that Pullus is saying linearity is an issue with him. It doesn't sound like he's speaking objectively.

Didn't seem like that to me, he said "Not Naughty Dog (Linear as hell games..." as if linearity alone is a valid criticism. That's like someone saying "I don't like Bethesda games, they're open as hell." See what I mean?

And by lack of content, I'm assuming he's talking about the single player (I've never seen him talking about multiplayer games). This would be fine since Uncharted games are like only 8-12 hour games. Pretty low when comparing it with the best developers out there.

Even when only considering the single-player (which you shouldn't do if talking objectively), Uncharted's 8-12 hour campaign is above standard for a linear game. 

Slimebeast isn't making much since though.