IIIIITHE1IIIII said: I'm asking this because I am genuinely curious. It seems to me like all possible system sellers like Grand Theft Auto, Call of Duty, Gran Turismo and Uncharted have superior versions on the PS3, which should halt their performance significantly. It just doesn't make sense to play games with deep stories or games that are heavily reliant on graphics and realism on a portable console: On the road, you won't get the same sensation as you would at the comfort of your home (and you look like a total nerd). While at home it wouldn't make sense to play Call of Duty on a small system with tiny sticks, poor sound, a small screen and loading times slower than the system's sales when there's a PS3 right next to you. So, what do you think? Will the old system sellers actually push sales, or will Sony be forced to create new IP's specifically designed for the hardware like Nintendo's Brain Training and Nintendogs? |
This is sadly very true. GTA with a 7.35 million cap as opposed to 20.81 says leaps and bounds by itself, though I do always love to point out how anemic PSP software market was and the fact that the best game in the series never made an appearance. Some of these games may contain deep stories and graphical realism such as GTA but I don't think that's the reason why they are played.
I know all of two people who ever finshed a GTA game and none of them were displeased. These gameplay elements might be enhanced with portability, connectivity and other interface changes. A draw your own play on PSV might make it the best version of Madden and different from the console bretheren. I hear nothing but praise so far for FIFA and it's touch integration. Same of six axis aim assist. We could see these series evolve into something portable now that developers can easily port engines and take time to finesse gameplay without having to crete vastly different art assets. If EA can get that I don't see who can't. Increased and better output from western stuidios is a system seller.
I think Sony will also try to craft handheld experiences. They did with PSP. I can't guarantee any massive success for them and I am astounded at how bad they have been at trying to grow these titles. I wish they would buy the pixelJunk studio. I think with right marketing they just scream Portable hits. All their PS3 titles have the right artstyle and genres to be great portable games and price points to boot. I feel like Ape Escape was the last time Sony built a great game that really showcased hardware really well outisde the pixel pushing race. Where on earth is Ape Escape Vita? I would settle for a 1-3 HD collection with a few gaiden in the meantime.