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HappySqurriel said:
Griffin said:
IGN rated the first killzone 75%, the next one received 90% from IGN. Looks like GG knows how to make a great game. And if you go look at gamerankings some sites decide to rate it low for no reason. This has caused the game to get dragged down in the rankings.

The gamerankings average for Killzone was 73.1 and for Killzone: Liberation was 78.7; Killzone Liberation was also a smaller project released on a platform with less competition.

My initial point was can be explained with an analogy ...

If you take a C student and give him/her a tutor in the next grade he/she has the opportunity to become a A+ student; if you take that same C student and have them skip 3 grades they will have difficulty becoming a C student even with a team of tutors.

A PS3 project is way larger and more complicated than a PSP or PS2 project, I'm not sure if it is realistic to expect a developer with games that average below 80% to suddenly produce a game that averages 90% (or better) while they are trying to deal with the added complexity and scale of a PS3 project.

Surfer Girl is playing the averages ... 95% of development teams with the history that Guerrilla will be unable to produce an 80%+ game, 4% will be able to produce an 80% to 90% game, and 1% will produce a 90%+ game.


 Yeah but Sony NEEDS a first party FPS producer, they saw SOMETHING in Gorilla Games and went with them. Insomniac obviously doesn't "need" Sony to survive, the same can't be said about GG. I figure anyway I look at it from here, this is the worst it can get, they have some experience now (1 decent, 1 good) game out, and from a technology point of view they're certainly not lacking. 

Hell even on graphics alone, this "run of the mill" shooter will at least be solid, and great looking :P Worth a purchase in my opinion. Do I think R2 will be better? Oh hell yeah :P But who's to say I can't own both?

Plus with as many dev's that have been added to the KZ2 project, I could almost consider GG to be a brand new company lol. 



From 0 to KICKASS in .stupid seconds.